1) Possible Names & Introduction:
A) Names
1) Nam Sphere
2) Planet Vietnam
3) Nam Zone
4) The Nam *Marvel Comic*
5) Battlefield Vietnam *Video Game*
6) Conflict Vietnam *Video Game*
Note: *Possible copyright issue*
(I think we have settled on #1)B) Introduction:
<Insert name here> is solely owned by the Marine Corps Historical Assoc. This booklet and all logos, names and ideas contained within are also the property of the MCHA. <Insert name here> is a LARP (Live Action Role Playing) game based on the Vietnam conflict, concentrating on the 1965-1972 time frame. Events that actually take place world wide, will have a direct bearing on conflict around you and your future. <Insert name here> uses both melee combat with rubber knives and bayonets as well as airsoft toy guns and foam projectiles. Participants are expected to create a character persona and stay within that persona at all times at events. They may also choose to have more than one character within <Insert name here>, but only one character may be used at each "operation" aka event. Your character will be expected to choose which side of the conflict they will be on as well as what nationality and MOS. The participant will then be able to advance his/her character by participating at operations, Advancements to your character will include rank, medals awarded and pay script, that will be used on buying/selling items within the game. Your character has hit points and can also take on damage and ultimately die during the course of the game. Characters once dead can never be resurrected. <Insert name here> is a game of honor, without honor this game and it's rule set cannot work properly. It is up to each individual participant to adhere to the rule set and call the situation honestly, and to the best of their ability.
2) Map:
Actually all of Vietnam was gridded out by MAC, let's just use it, although the actually topo maps are meaningless. Although the strong points, military bases, roads, cities, etc are not.
http://www.nexus.net/~911gfx/SVNmap.htmlA system also needs to be in place to report AAR's and regular maintenance to the map and website.
3) Character Type (Billets):
A) US Forces:
Note: 4 Branches may or may not represent each type.
1) Infantry
2) Reconnaissance
3) Engineer
4) Artillery
5) Medic/Corpsman
6) Military Police
7) Nurse (Female role)
B) South Vietnamese Military:
Note: Same as US Forces
C) ANZAC:
Note: Same as US Forces
D) North Vietnamese Military:
1) Infantry
2) Sapper
3) Artillery (Rockets-Mortars)
4) Medic
5) Political Commisar
6) Nurse (Female role)
E) Viet Cong:
Note: *All billets open to females*
Note: *All VC billets open to civilian counter role, I.e. farmer, barber, etc*
1) Infantry
2) Sapper
3) Medic
4) Spy
4) Character development:
A) History:
1) Name
2) Religion
3) Backstory
4) Place of orgin
B) Hit Points:
1) Hit Points increase with rank.
2) If a character dies, it is never revived.
3) "Wounds" on the battle field must be medically attended to.
4) "Wounds" require
5) Character advancement:
A) Battle Credit:
1) One battle credit for each day in field, verified by unit commander.
2) Battle credits could be assigned for recruiting new players.
3) Battle credits could also be assigned for acting as a combat referee, etc
B) Rank:
1) Rank cap set on the amount of players in unit. (I.e. No Colonel's in a 30 man unit)
2) X amount of battle credits equals E2, E3, E4 and so on.
3) Rank will be observed and respected on the battlefield.
C) Medals:
1) Bravery
2) X amount of wounds
3) non combat achievements
D) Pay Script
6) Combat:
A) Melee:
1) Knives
2) Bayonets
B) Airsoft:
1) Rifles
2) Pistols
3) Claymores
4) Grenades
5) M79 & LAW
C) Foam projectile:
1) M79 & LAW
2) RPG
3) Mortar
4) Artillery
D) Referee directed smoke strikes:
1) Artillery
2) Air strike
3) Naval gun fire
7) Units:
A) Creation:
1) Eight or more participants may create their own unit.
2) A approved unit may create their own unit patch.
3) A unit must have a unit leader that will hold senior rank, and report to <insert name here> command.
B) Operations:
1) Units must check in with OPCOM before the commencement of operations to receive credit as a unit.
2) At least four unit members MUST be present in order to receive credit as a unit for that given operation.
3) Units and their leaders may be placed under a larger units command at certain events.
4) Units are given a TAOR on the <insert name here> in country map.
C) Default
1) A unit that misses six operations in a row is considered in default, and may lose it's unit status.